Introduction To The Project

Image result for realistic 3d environment

The objective of this unit is to research time in history then create a 3D VR environment that revolves around that time period, I will have to pay attention to detail and make sure that all of the proportions are correct. This will ensure the simulation looks more realistic and looks to scale. I will use the skills I have gained over the first year of the course to produce concept art, 3D models and texture things in Photoshop. I will have to develop skills in scripting and gather general knowledge about Unity. I will also need to deeply investigate the lifestyle of a civilization to be able to recreate their habitats and the environment they lived in.